﻿#ifndef RETRUNCHARGEGUN_H
#define RETRUNCHARGEGUN_H

#include <QWidget>
#include "Global.h"

namespace Ui {
class RetrunChargeGun;
}

class RetrunChargeGun : public QWidget
{
    Q_OBJECT
    
public:
    CountDownTime* countdown[GUN_AMOUNT];
    QLabel* time;
    QLabel* signal;
    explicit RetrunChargeGun(QWidget *parent = 0);
    ~RetrunChargeGun();

public slots:
    void returnChargeGunCountdownStartSlot(int GUN_NO);

private slots:
    void countdownOver();
    void setCountHide(int current);
    void on_buttonOk_clicked();

    void on_pushButton_clicked();

private:
    Ui::RetrunChargeGun *ui;
};

#endif // RETRUNCHARGEGUN_H
